Marvel Nemesis: Rise of the Imperfects
EA tried something new,it failed..
This game is kind of unique in how it is played.When they were making the ds version of this game it seems to me like they wanted to mix a fighting game and a action game together.And those are two things that sound very similar on paper,but should never,ever go together like this.one of the worst things about this game is that alot of the time hits wont even register.You will hit a person right in the face and they wont take any damage at all.Also this game has at best,poor to mediocre controls,and what makes the controls more confusing is that the game dosnt tell you what all the controls do.Obviously the people who made this game wanted it to be different.They got "creative" with the controls and practicaly invented a new genre of game but all it adds up to is a game that is almost impossible to enjoy playing.Although you do have 3 different "campaigns" with each charecter(there are 18 charecters),which adds up to a good amount of lasting appeal....Its just to bad the gameplay is terrible.And all 3 storys for each charecter are pretty much the same,its just there are 3 different difficultys for the same campaign its just each campaign has a different name.The graphics are descent enough for a ds game but they are really nothing special.The sound quality is aweful but the worst part about the sound is that the game plays the same song through the entire game so by the time you stop playing the game the song is going to be stuck in your head so bad that you are going to want bang your head against a wall.Really overall,this is a terrible game.I give EA props for trying something new,but I wish the new thing they tried didnt make me want to throw up.If I were you I would just get the console version of this game.It is much,much,much better.
LONG AND BORING, GRAPHICS SUCK, GAMEPLAYS BORING LONG AND THE SAME TOURH OUT THE WHOLE GAME!!!!!!!!!
all of the other consoles versions were way better than this