Pitfall The Mayan Adventure
Pitfall Harry In His Tiniest Adventure, Yet!
Although this game was published for the Game Boy Advance, I purchased our copy for the GameCube with Game Boy Player; and the graphics on a TV are much better than you'd expect from a little Game Boy program.
You take on the role of Pitfall Harry, Jr. during play. Pitfall Harry, Sr. has been kidnapped during the opening sequence of the game so it's up to Junior to rescue him by racing through the horizontally and vertically scrolling foliage of the jungle. The quicksand pits look a lot better than on the original Atari 2600's "Pitfall" and "Pitfall II", but are still instantly recognizable the moment you see them.
Aiding in Junior's quest are his trusty boomerang (I suppose a whip would've gotten this father and son archeological team too close to a lawsuit), spider webs placed at strategic locations in the trees which Junior can use as trampolines (because spider webs have the elasticity and tensile strength of trampoline material), various vines and swinging ropes, and odd bungee cord-like things that he can use to slingshot himself straight up through the treeline.
It was nice to see what they were able to do with Pitfall during the 10 years of computer advances between 1984 and 1994 when "Pitfall II" came out on the Atari 2600 and the release of "Pitfall: The Mayan Adventure" on the Game Boy.
If you want to see just how much it can change in 10 years, "Pitfall: The Lost Expedition" was released for the Game Boy Advance in 2004 and is as different as night and day to "Pitfall: The Mayan Adventure." If you have kids who complain that "old school" video games aren't any good, this series makes a great example of video gaming evolution.