Confusing Story but it all comes together
While I got this game I was very skeptical when I got it because it was no longer in rapture but in the story they do go to rapture and the new city is amazing! The new weapons in the game really open up the world.
Storytelling at its best
Bioshock was a real game changer through out the whole bioshock franchise, it probably has the best story I've ever played through in my whole gaming life, its not like the original 2 bioshocks, there are decision's you make through the game but it does not affect the story, for example if you choose to through a ball at the couple it will still be the same output of you choosing not to through the ball at the couple, it would have been way better but its still a good story, people also have to know that this story is the opposite of bioshock 1 and 2, its not your underwater fantasy world any more but a more beautiful world above the clouds, and when you see the whole world of bioshock you'll literally say "WOW" cause its so dam pretty in that game, most of the time you would be wondering why that happen or what ever because the story is really confusing with all the dimension you go through, sadly there is no multi-player in the game which is sad because when your finished the whole game there's no reason to come back except for a different difficulty or if you would like to collect most of the voxophones, but the replay value is really low. Play through the story and you will feel emotional most of the time and confused, but that's all I gotta say.
Best Game Ever!
My grandparents bought me this game form my birthday, and I ended up beating it in less than a week because I was so addicted to the game. First day I was able to play Bioshock: Infinite I must have played it for at least five hours. If you get Bioshock: Infinite on PS3 you get a 12 GB digital copy of the original Bioshock (scariest game I've ever played, but still an amazing game). If you haven't played the original Bioshock I would recommend it before playing Infinite, there area lot of subtle hints to the first one in Infinite.
For old fans and new ones!
Bio shock infinite is amazing. Being a fan of the old games I wasn't sure how this would turn out but I'm glad I got it. I f you've never played bio shock before, it doesn't matter. Old fans should enjoy the new story also. Only thing i didn't like was you could only carry 2 weapons at a time. No other problems than that really. Get this game!
PERFECT 10 one of the greatest games ever
I loved this game everything about it is good the story is amazing and unexpected the gameplay is solid you must own this game
BEST GAME EVER!
Gameplay was EXCITING!
Graphics were AMAZING!
Sounds and soundtrack FANTASTIC!
The story was EPIC!
This game rocks from the very beginning you start the game and when you reach the end you feel richly satisfied but wanting more. But with no doubt the length of the campaign is well worth the $59.99
I paid. Best game yet to ever hit the shelves! This game was perfect!!! Exploring the wide open world was never tedious, never frustrating, and every moment played was the funnest of any game I have ever played. This game is a must have!!!
Great game with minor flaws
Somewhat linear story and gameplay, since the controls are streamlined for players, but it is a completely engrossing tale all the way through. The ending will leave you shocked, and let's just say, well, there's a good reason the game is called "Infinite". Graphics and sound are amazing, and the simple but tweakable combat system always gives you something new to play with just before you start to get bored. An amazing game that should never be passed up, although it does make a good rental. P.S. - the PS3 version has the original bioshock on the disc which is a nice bonus
One of the best Gaming experiences I've ever had.
Bioshock Infinite is so different from the original, I hardly consider it a sequel. Sure, the game play is similar in some ways, but the story, atmosphere and everything is so much different. But in the best way possible.
Absolutely Moving Game
This game is absolutely beautiful in story. The ending is just simply breath taking. I personally enjoyed this game from beginning to end. The graphics were not all that great, I've seen better, but the story itself makes up them completely. I definitely recommend everyone pick this game up, or at least see someone play it and fully grasp what a video game story can be,
A really upsetting addition to the series.
Before I type up this review, an introduction to my knowledge of the System Shock/Bioshock series is pretty up-to-date. I've played System Shock 2 and Bioshock 1 and 2 and consider them great games. System Shock 2 is a very groundbreaking game and Bioshock is one of the greater games of this generation, while Bioshock 2 had a decent multiplayer, a good story that told a different section of Rapture, and Minerva's Den was not too bad. But Bioshock Infinite just honestly didn't need to be made. I played through the whole game on Normal and felt myself rushing near the end because I was getting so incredibly bored and wanted to play something else like Bioshock 1 or 2, System Shock, XCOM, just something that would calm me down. I started the game and began to play it, liking the storytelling at the beginning. The graphics were good with a cartoon-feeling, yet felt like they were trying too hard to feel realistic at the same time with numerous amounts of blurring and lens flare, like Call of Duty. The idea of Columbia as a flying city seems very underplayed, and I didn't pay much attention to the gimmicks that tried to draw me in to make it feel like a city like this could exist. It felt like a normal city to me, since most of the time you're either walking around interiors or in some elevator, visions obscured by clouds, or just trying to focus on not being shot at. Near the end when the story begins to break down, it just seems like it's trying to force ideas and try to be like these "art indie games" that have come out over the past few years. It's not confusing, it just doesn't feel right. The main "villain", Comstock, doesn't have the same mystery shrouding him like Andrew Ryan or Lamb to give the same effect. The story also seems to try and force religion down your throat with multiple conflicts about religion, baptisms, being "born again", and other "controversial" topics. It tries to shock with the "Master Race" groups, the decision to go with racism or against it, and it begins to make a huge mess of itself. With these random mixtures of religion, race, time, wormholes, and purity or revenge being crammed down your throat all at the same time, you end up being overwhelmed or confused by the end. The characters are very one-dimensional in my opinion. Booker DeWitt must save Elizabeth, a 17-year-old girl in Columbia, to wipe away a debt. Booker seems to give a "I'm a bad person, I know what I've done" attitude similar to Niko Bellic from GTA V, or every other single person who has ever had that plot line. He's very dull, and just seems to whine a lot. He's a typical character that has been played over and over in multiple other games. Elizabeth, the girl, is a talented lockpicker, musician, and a girl with the ability to make wormholes that advance to the future or cause alternate realities. She's supposed to contribute to the story, but she ends up being walking underage pair of breasts about halfway through the story. She's helpful in combat, giving you ammo, health, weapons, and other things through the tears she makes or just throwing them to you in the middle of combat. Other then that, her contribution to the story seems better than Booker's, especially with such riveting story lines like "What happened to your pinkie?", but she still plays a damsel in distress who complains about Booker killing people, yet doesn't do much about it. Other characters include a racist factory owner, a -black female- revolutionary (Really trying to break the stereotypes and make her a strong character by making her not only BLACK, but also a female, especially during this time period.), and the couple who helped create Columbia, who just follow you around and keep trying to give "thought and art" to the story by asking random questions. The guns and "vigors" are very dull, with the guns only consisting of a pistol, a machine gun, a shotgun, a RPG, a detonated explosive, a fire launcher, a STRONGER pistol, a REVOLUTIONARY machine gun, a carbine, and other guns that you probably won't use except for the RPG, Handcannon, and Shotgun near the middle of the game, especially since you almost get unlimited ammo for them due to tears and Elizabeth throwing you ammo every five seconds. The "vigors" (plasmids) are mass-produced drinks that cause you to have multiple powers, which doesn't explain why you're the only one with the ability of the vigors when they're all over the place for people to drink. The vigors consist of fire, lightning, launching enemies in the air, bringing enemies to you, charging towards enemies, taking over machines so they fight against you or give you money (which you end up buying "salts" (EVE) anyways to refill your meter), the ability to summon a murder of crows to attack people, and one that creates a shield to absorb bullets, and lets you launch it back at your enemies With this selection, there's not that many creative vigors, there's none you can buy, the upgrading for them is okay but costs money to do so. The enemies are very basic, with only 4 special enemies consisting of a "flamer" who is on fire and uses fire vigors, one who teleports around using crows and stabs at you with a knfie, rocket launcher troops, and the Handymen, who are pretty much the Big Daddies of Columbia even though you get better stuff from a flamer, like lockpicks for Elizabeth to use. Besides that, there's revolutionaries and police officers who use different rifles, machine guns, and shotguns, as well as charging at you with their melee weapons. After you complete the game, there isn't much to do except to wait for the DLC to come out, collect the audio logs to learn more about the actual story you're interested in (Columbia), collect telescope views and kinectoscope views for more history, or do 1999 Mode, which I imagine is just you getting demolished every five seconds and Elizabeth reviving you for you to only restart a little bit back and try again. You can go for the trophies, but they require two playthroughs usually with dull trophies like "Use this vigor this many times, shoot this many people with this gun, kill this person a certain way, collect all these!" Overall, I wasn't planning on picking this one up as quickly as I did, and the only bonus to it is that it has the original Bioshock on the disc, which you could just trade this game back in if you bought it and get Bioshock 1 and 2 for the same price (Maybe System Shock 2, as well), and enjoy those equally more satisfying games.